Minecraft is a popular video game that allows its 33 million players to build, explore and play in a virtual 3D world, using small cubes representing different materials such as rock, sand and lava. To maintain the appearance of low-lying coastal features but still fit in mountainous terrain such as Ben Nevis – which is just over 128 blocks high within the game – Braybook chose a maximum height of 2,500 metres, scaling it down to fit the 256-block height limit in Minecraft. "It's not feasible to build that kind of scale by hand, so it was a good project for our software development house and our new internship program," said Dunlop.Ĭombining the data sets, the lab produced a scale reproduction with 86,000 geographically accurate square miles of Great Britain. "We decided to build a Minecraft world using free-to-use OS OpenData products to display the landscape and terrain of Great Britain."īraybook's project revolved around creating a software interface between the OS's OpenData and the complex but publicly documented Minecraft mapping format. ![]() "When Joseph joined the team as part of Ordnance Survey's summer internship programme, we discovered he was an avid Minecraft fan," he added. ![]() OS Innovation Lab manager Graham Dunlop said the work took two weeks to complete by an intern, Joseph Braybook, a third-year physics student from the University of Bristol.
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